Custom Digital Games - AcrossLimits - Your EU Project Technology Partner

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The IT and Digital Media Development department at AcrossLimits is consistently exploring the boundaries of its capabilities by venturing into new solutions and experimenting with novel ways of delivering valuable content. The company made its debut in browser gaming in October 2023 through its first educational platformer Seasons. Since then AcrossLimits has also launched its second game, Knight’s Code. Scroll further down to have a look at each of our games and the team behind them!

Interested in our custom game dev service?​

Our Portfolio

Knight’s Code

Release Date

2 Feb 2024

Game Engine Used

GDevelop

Purpose

Proof of concept

Knight’s Code is a top-down browser game played using a keyboard and mouse, in which the player takes on the role of a knight that embarks on a quest to master coding languages such as HTML5, Javascript, PHP and Python. The gameplay involves navigating the environment and conversing with non-player characters (NPCs). By answering the NPCs’ questions about coding, the player unlocks new areas of the game and progresses through the game narrative. Moreover, a number of coding scrolls providing useful coding tips are located around the map for the player to collect. The player’s coding knowledge is put to the biggest at test at the end of each level where they must confront special characters in the form of a Wizard and a Dragon respectively.

Seasons

Release Date

23 Oct 2023

Game Engine Used

GDevelop

Purpose

Company game

Seasons is an educational browser-based platformer that can be played through any device the player feels most comfortable with, be it a desktop computer, phone or tablet. It takes players through three levels, across three different seasons, demonstrating the lifecycle of EU proposal conceptualisation, preparation and implementation. Players have the opportunity to play as one of four of the company’s figures. Throughout the game, players must secure ‘proposal files’, dodge and jump across obstacles, and most importantly answer a series of questions related to EU funding projects and the company. By answering the questions, they’ll be tested on what they know so far, and are given further context to expand their understanding. Read more about the game and why we made it in our article about it!

Our Team

Our game development team includes:

Leonardo Pristerá

Game Developer

Emanuele Pristerá

Game Designer and Coordinator

Rebecca Zammit

Content Developer

Elizabeth Camilleri

Graphic Designer